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	<title>Comments on: The Case for Designing &#8211; and Writing &#8211; by Hand</title>
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		<title>By: Finally Done With School Some Thoughts On Design &#124; tdm&#124;design</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-1416</link>
		<dc:creator>Finally Done With School Some Thoughts On Design &#124; tdm&#124;design</dc:creator>
		<pubDate>Sat, 11 May 2013 18:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-1416</guid>
		<description>[...] myself at times, loose tract of. As designers we are creative problem solvers above anything else. http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/My third piece of advice is to learn how to code. Now, i&#8217;m not saying that you have to design [...]</description>
		<content:encoded><![CDATA[<p>[...] myself at times, loose tract of. As designers we are creative problem solvers above anything else. <a href="http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/My" rel="nofollow">http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/My</a> third piece of advice is to learn how to code. Now, i&#8217;m not saying that you have to design [...]</p>
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		<title>By: Data + Design: the Case for Creating Visualizations by Hand &#124; Social Signals &#124; Scoop.it</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-704</link>
		<dc:creator>Data + Design: the Case for Creating Visualizations by Hand &#124; Social Signals &#124; Scoop.it</dc:creator>
		<pubDate>Sat, 20 Oct 2012 12:46:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-704</guid>
		<description>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&#160;there are a number of good reasons to design by hand... &#160; Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&#8217;s Type Directors Club. His fonts &#8212; Cuba, Vitrina, North Bergen &#8212; are as irregular as the signs from which they hail.&#160;It&#8217;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&#8217;s not the first to notice.&#160;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&#8217;s not perfect &#8212; and that exactly is the point. &#160; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations... &#160; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&nbsp;there are a number of good reasons to design by hand&#8230; &nbsp; Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&rsquo;s Type Directors Club. His fonts &mdash; Cuba, Vitrina, North Bergen &mdash; are as irregular as the signs from which they hail.&nbsp;It&rsquo;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&rsquo;s not the first to notice.&nbsp;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&rsquo;s not perfect &mdash; and that exactly is the point. &nbsp; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations&#8230; &nbsp; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&nbsp; [...]</p>
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		<title>By: Data + Design: the Case for Creating Visualizations by Hand &#124; Analytics Jobs, Analytics Training, Analytics Contracts &#124; Scoop.it</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-696</link>
		<dc:creator>Data + Design: the Case for Creating Visualizations by Hand &#124; Analytics Jobs, Analytics Training, Analytics Contracts &#124; Scoop.it</dc:creator>
		<pubDate>Thu, 18 Oct 2012 11:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-696</guid>
		<description>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&#160;there are a number of good reasons to design by hand... &#160; Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&#8217;s Type Directors Club. His fonts &#8212; Cuba, Vitrina, North Bergen &#8212; are as irregular as the signs from which they hail.&#160;It&#8217;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&#8217;s not the first to notice.&#160;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&#8217;s not perfect &#8212; and that exactly is the point. &#160; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations... &#160; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&nbsp;there are a number of good reasons to design by hand&#8230; &nbsp; Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&rsquo;s Type Directors Club. His fonts &mdash; Cuba, Vitrina, North Bergen &mdash; are as irregular as the signs from which they hail.&nbsp;It&rsquo;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&rsquo;s not the first to notice.&nbsp;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&rsquo;s not perfect &mdash; and that exactly is the point. &nbsp; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations&#8230; &nbsp; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&nbsp; [...]</p>
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		<title>By: Data + Design: the Case for Creating Visualizations by Hand &#124; Visualization Gallery &#124; Scoop.it</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-689</link>
		<dc:creator>Data + Design: the Case for Creating Visualizations by Hand &#124; Visualization Gallery &#124; Scoop.it</dc:creator>
		<pubDate>Wed, 17 Oct 2012 21:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-689</guid>
		<description>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&#160;there are a number of good reasons to design by hand...  Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&#8217;s Type Directors Club. His fonts &#8212; Cuba, Vitrina, North Bergen &#8212; are as irregular as the signs from which they hail.&#160;It&#8217;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&#8217;s not the first to notice.&#160;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&#8217;s not perfect &#8212; and that exactly is the point. &#160; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations... &#160; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&nbsp;there are a number of good reasons to design by hand&#8230;  Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&rsquo;s Type Directors Club. His fonts &mdash; Cuba, Vitrina, North Bergen &mdash; are as irregular as the signs from which they hail.&nbsp;It&rsquo;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&rsquo;s not the first to notice.&nbsp;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&rsquo;s not perfect &mdash; and that exactly is the point. &nbsp; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations&#8230; &nbsp; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&nbsp; [...]</p>
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		<title>By: Data + Design: the Case for Creating Visualizations by Hand &#124; Awesome gadgets &#124; Scoop.it</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-673</link>
		<dc:creator>Data + Design: the Case for Creating Visualizations by Hand &#124; Awesome gadgets &#124; Scoop.it</dc:creator>
		<pubDate>Mon, 15 Oct 2012 04:06:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-673</guid>
		<description>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&#160;there are a number of good reasons to design by hand...  Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&#8217;s Type Directors Club. His fonts &#8212; Cuba, Vitrina, North Bergen &#8212; are as irregular as the signs from which they hail.&#160;It&#8217;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&#8217;s not the first to notice.&#160;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&#8217;s not perfect &#8212; and that exactly is the point. &#160; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations... &#160; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&nbsp;there are a number of good reasons to design by hand&#8230;  Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&rsquo;s Type Directors Club. His fonts &mdash; Cuba, Vitrina, North Bergen &mdash; are as irregular as the signs from which they hail.&nbsp;It&rsquo;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&rsquo;s not the first to notice.&nbsp;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&rsquo;s not perfect &mdash; and that exactly is the point. &nbsp; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations&#8230; &nbsp; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&nbsp; [...]</p>
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		<title>By: Data + Design: the Case for Creating Visualizations by Hand &#124; lletres i bits &#124; Scoop.it</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-672</link>
		<dc:creator>Data + Design: the Case for Creating Visualizations by Hand &#124; lletres i bits &#124; Scoop.it</dc:creator>
		<pubDate>Sun, 14 Oct 2012 13:11:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-672</guid>
		<description>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes.While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&#160;there are a number of good reasons to design by hand...Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&#8217;s Type Directors Club. His fonts &#8212; Cuba, Vitrina, North Bergen &#8212; are as irregular as the signs from which they hail.&#160;It&#8217;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun.He&#8217;s not the first to notice.&#160;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&#8217;s not perfect &#8212; and that exactly is the point.In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression.Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations...Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes.While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&nbsp;there are a number of good reasons to design by hand&#8230;Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&rsquo;s Type Directors Club. His fonts &mdash; Cuba, Vitrina, North Bergen &mdash; are as irregular as the signs from which they hail.&nbsp;It&rsquo;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun.He&rsquo;s not the first to notice.&nbsp;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&rsquo;s not perfect &mdash; and that exactly is the point.In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression.Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations&#8230;Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&nbsp; [...]</p>
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		<title>By: Data + Design: the Case for Creating Visualizations by Hand &#124; gpmt &#124; Scoop.it</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-668</link>
		<dc:creator>Data + Design: the Case for Creating Visualizations by Hand &#124; gpmt &#124; Scoop.it</dc:creator>
		<pubDate>Sat, 13 Oct 2012 23:39:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-668</guid>
		<description>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&#160;there are a number of good reasons to design by hand...  Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&#8217;s Type Directors Club. His fonts &#8212; Cuba, Vitrina, North Bergen &#8212; are as irregular as the signs from which they hail.&#160;It&#8217;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&#8217;s not the first to notice.&#160;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&#8217;s not perfect &#8212; and that exactly is the point. &#160; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations... &#160; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Programs like Photoshop and Illustrator prompt perfection by bringing mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes. While technology plays a big role in the data visualization world, it can come at a loss of variation: the unique stories that only our own hands can tell. For designers and journalists,&nbsp;there are a number of good reasons to design by hand&#8230;  Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&rsquo;s Type Directors Club. His fonts &mdash; Cuba, Vitrina, North Bergen &mdash; are as irregular as the signs from which they hail.&nbsp;It&rsquo;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun. He&rsquo;s not the first to notice.&nbsp;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&rsquo;s not perfect &mdash; and that exactly is the point. &nbsp; In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression. Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations&#8230; &nbsp; Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&nbsp; [...]</p>
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		<title>By: Data + Design: the Case for Creating Visualizations by Hand &#124; visual data &#124; Scoop.it</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-667</link>
		<dc:creator>Data + Design: the Case for Creating Visualizations by Hand &#124; visual data &#124; Scoop.it</dc:creator>
		<pubDate>Sat, 13 Oct 2012 22:28:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-667</guid>
		<description>[...] Programs like Photoshop and Adobe Illustrator prompt us to be perfect. They bring mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes&#8217; desire.While technology definitely plays a big role in the data visualization world, it also comes at times at a loss of variation: the unique stories that only our own hands can tell. As designers (and journalists), we&#8217;ve become afraid of the paper and pen.But there are good reasons to be brave.Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&#8217;s Type Directors Club. His fonts &#8212; Cuba, Vitrina, North Bergen &#8212; are as irregular as the signs from which they hail.&#160;It&#8217;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun.He&#8217;s not the first to notice.&#160;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&#8217;s not perfect &#8212; and that exactly is the point.In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression.Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations...Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Programs like Photoshop and Adobe Illustrator prompt us to be perfect. They bring mathematics to bear on our inexact lines, make perfect circles out of our warbly loops, and create the exact #xxxxxx for our pixelated palettes&rsquo; desire.While technology definitely plays a big role in the data visualization world, it also comes at times at a loss of variation: the unique stories that only our own hands can tell. As designers (and journalists), we&rsquo;ve become afraid of the paper and pen.But there are good reasons to be brave.Last week, Pratt-educated street typographer Pablo A. Medina gave a lecture at New York&rsquo;s Type Directors Club. His fonts &mdash; Cuba, Vitrina, North Bergen &mdash; are as irregular as the signs from which they hail.&nbsp;It&rsquo;s an irregularity Medina acquiesces to in his artwork, in which he paints new messages using old, found fonts. Handmade designs are more personal, more expressive, more fun.He&rsquo;s not the first to notice.&nbsp;Famous artists like Greg Lamarche and Margaret Killigan, as well as underground grafitti artists around the world have all realized the beauty of creating by hand. It&rsquo;s not perfect &mdash; and that exactly is the point.In general, creating graphics the old-fashioned way is great for those who have not yet mastered software, and it enables more freedom of movement and, by extension, expression.Even if you are too afraid to let a little bit of yourself out when designing data visualizations, mock up creations by hand. Designing visualizations this way can still be faster and have fewer limitations&#8230;Read further to learn more about how creating images by hand saves time, electricity, and unnecessary labor, while allowing more opportunities for creative exploration and expression.&nbsp; [...]</p>
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		<title>By: The Case for Designing – and Writing – by Hand &#171; National-Express2011</title>
		<link>http://blog.visual.ly/the-case-for-designing-and-writing-by-hand/#comment-654</link>
		<dc:creator>The Case for Designing – and Writing – by Hand &#171; National-Express2011</dc:creator>
		<pubDate>Wed, 10 Oct 2012 14:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.visual.ly/?p=7216#comment-654</guid>
		<description>[...] on blog.visual.ly Sharen mit:TwitterFacebookTumblrPinterestEmailMoreLinkedInLike this:LikeBe the first to like [...]</description>
		<content:encoded><![CDATA[<p>[...] on blog.visual.ly Sharen mit:TwitterFacebookTumblrPinterestEmailMoreLinkedInLike this:LikeBe the first to like [...]</p>
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