Making 3D Kosher: Physical Visualizations

Making 3D Kosher: Physical Visualizations

3D visualizations are generally a bad thing. They present a distorted representation of data, and they are hard to perceive correctly. Most of this stems from the fact that they are in a virtual 3D space, but are projected onto a 2D screen. But what if there was a way to make them actual tangible objects in the real world? Would they still suffer from the same issues?

This is what Yvonne Jansen, Pierre Dragicevic, and Jean-Daniel Fekete set out to discover with their research into physical visualizations (to be published at CHI 2013). Their study uses both digital and physical visualizations, identical in every regard other than existing in virtual vs. physical space.

They tested various interaction techniques on each, including combinations of the two, where the physical visualization acted as input for manipulation of the... keep reading

Visually Marketplace Designer Spotlight: ElkanoData

Visually’s Marketplace connects thousands of designers with clients seeking to commission infographics and data visualizations. Every week, we feature a member of our designer community here, on the blog. If you are interested in participating, please contact us at blogvisual.ly. Name: ElkanoData Age: The average age of our team is 26.5 On Visually: ElkanoData... keep reading

The Darker Side of Pop Art

Pop art appropriates everyday objects and aesthetics to examine — or embrace, as the case may be — the very culture of mass production and consumption in which they exist. Sinister Pop at the Whitney Museum of American Art is more pointed—a method designers should take to heart. While it wasn’t always obvious how technicolor... keep reading